![]() These allow you to select which type of commands you want to access at any time. ![]() You will notice that there are 6 'Tabs' at the top of the tray. The side tray is where you will be accessing most of your commands/buttons while working in 3DS Max. The buttons for Rendering your scene are also located here. For the moment, just know that this is the section where you would go to fine tune your animation, or to assign that spiffy new circuitry mesh texture to the ball in your scene. The Second set to the right is composed of a series of buttons that will let you bring up more complicated dial If say you only want to be moving something in the X dimension, then you can restrict your movement with the button above. In addition, there is a set that allows you to restrict your movement in The first section includes buttons for Undo/Redo, and the basic Transformation buttons, move, rotate and scale. The top bar of buttons that you see is divided into two sections. Go on to explore more in-depth the various sections of the screen. Before we being, you should first familiarize yourself with what some of the basic areas of buttons are within 3DS MAX.Ībove is a sample screen shot of what the interface will look like.
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